Hello World Space ! I am Andre Ramirez. I am currently working as a game programmer focused on survival horror, adventure and real time strategy prototypes. This is my Interface for bridge2play. I am just a student in development.
professional experience
Game Mechanics
bridge2play.com.
Game programmer Tester Ubisoft
Creator of Bridge2Play, DecodedShell, Bridge3AI, CreatureToolKit, Bridge4Struct.
Level Designer
bridge2play.com.
Blueprints for Game Mechanic Environments
Game Programmer focused on Survival Horror and Adventure video Games
Education
Computer Technologist
George Brown College
(Toronto, ON)
Focused on Artificial Intelligence, inverse kinematics, Game Mechanics
Engineering Minor
Kansas State University
(Kansas, USA)
Achievement: Outstanding Student Award Nominee.
Minor Civil Engineering Focused on Structural Design.
Kansas State University
Kansas, USA
Achievement: Patent Direct Shear Machine for Rocks and Landfill Blueprints.
Structural Design Software Application including Graphical Interface using C++.
Skills++
Experience developing prototypes
including level Designs, game mechanics, audio and scripting inside Game Engines such as Unity3D, Unreal5, Phaser3, Roblox, GameMaker2 among others.
Experience with Integrated Development Environments such as MVS, QT, IntelliJ_IDEA, Apache NetBeams, Atom , PyCharm, Visual Studio Code, Github, among others.
Experience coding focused on Object Oriented Objects and design inside languages such as C++, C#, JAVA,
Javascript, LUA, and visual Scripting Interfaces for Unreal Engine5.
Experience modeling, sculpting, rigging and animating Arts by using software including Maya, Mudbox, Zbrush, Substance Painter, 3DMax; Marvelous Designer.
Contact Info
online education
Core skill and advance in Object-Oriented Languages
Software development fundamentals (Microsoft certificate MTA)
Core skill in creature and character design (www.thegnomonworkshop.com)
Core skill in rigging and animating for humanoids and quadrupeds
(www.thegnomonworkshop.com).
Core Certifications for Unity Programming and Unreal Engine
Currently involved in virtual education to upgrade and get more pipelines skills.
2024